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Wednesday, March 20, 2019

Magic Items: The Golden Skins of the World Serpent part 1

There are 50 pages of these in a complete set, and the sets have been scattered across Faerûn for some time. I want to put them in my game even though the last edition with any statistical information about them is either Advanced Dungeons and Dragons or 3E. So, I need to work out what they do.

Of course, once you've read one of the 10 page chapters of the Golden Skins, you get an associated bonus, but since the pages are scattered, it will be a long time before that happens.

Pages Read: Bonuses:
1 Proficiency in Arcana
2 1 gestalt* level in Wizard, no INT requirement
3 3 Wizard Spells
4 2nd gestalt* level in Wizard (Lore School is heavily suggested)
5 3 Wizard Spells or one class feature from another school of wizardry
6 3rd gestalt* level in Wizard
7 3 Wizard Spells or one class feature from another school of wizardry
8 4th gestalt* level in Wizard
9 3 Wizard Spells or one class feature from another school of wizardry
10 5th gestalt* level in Wizard
11 3 Wizard Spells or one class feature from another school of wizardry
12 6th gestalt* level in Wizard
13 3 Wizard Spells or one class feature from another school of wizardry
14 7th gestalt* level in Wizard
15 3 Wizard Spells or one class feature from another school of wizardry
16 8th gestalt* level in Wizard
17 3 Wizard Spells or one class feature from another school of wizardry
18 9th gestalt* level in Wizard
19 3 Wizard Spells or one class feature from another school of wizardry
20 10th gestalt* level in Wizard
21 3 Wizard Spells or one class feature from another school of wizardry
22 11th gestalt* level in Wizard
23 3 Wizard Spells or one class feature from another school of wizardry
24 12th gestalt* level in Wizard
25 3 Wizard Spells or one class feature from another school of wizardry
26 13th gestalt* level in Wizard
27 3 Wizard Spells or one class feature from another school of wizardry
28 14th gestalt* level in Wizard
29 3 Wizard Spells or one class feature from another school of wizardry
30 15th gestalt* level in Wizard
31 3 Wizard Spells or one class feature from another school of wizardry
32 16th gestalt* level in Wizard
33 3 Wizard Spells or one class feature from another school of wizardry
34 17th gestalt* level in Wizard
35 3 Wizard Spells or one class feature from another school of wizardry
36 18th gestalt* level in Wizard
37 3 Wizard Spells or one class feature from another school of wizardry
38 19th gestalt* level in Wizard
39 3 Wizard Spells or one class feature from another school of wizardry
40 20th gestalt* level in Wizard
41 3 Wizard Spells or one class feature from another school of wizardry
42 21st gestalt* level in Wizard
43 3 Wizard Spells or one class feature from another school of wizardry
44 22nd gestalt* level in Wizard
45 3 Wizard Spells or one class feature from another school of wizardry
46 23rd gestalt* level in Wizard
47 3 Wizard Spells or one class feature from another school of wizardry
48 24th gestalt* level in Wizard
49 3 Wizard Spells or one class feature from another school of wizardry
50 25th gestalt* level in Wizard
*I understand gestalt to mean without an increase in proficiency, HP, or the other things that would improve if your character were to multiclass in a normal and traditional way.

This table obviously takes you well past officially supported content, which means I will need to create five levels worth of unofficial content later. I only have a couple of things figured out for those extra levels so far. Most notably level 21 wizards are going to get 10th level spells, and at 25, they'll get 11th level spells.

And once your character has read 50 different pages, they will have also finished reading all 5 chapters and receive some fun other bonuses from that, which I will figure out in one of the later parts of this Item.

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